Published inGame Design FundamentalsCritical Play: Themes in Tower Defense GamesWhat makes a tower defense game?Nov 8, 2020Nov 8, 2020
Published inGame Design FundamentalsHouse Mystery Concept DocumentTeam: Elena, Anatole, & ZennonOct 20, 2020Oct 20, 2020
Published inGame Design FundamentalsStories in Games Mind MapGames for each type reiterated:Oct 11, 2020Oct 11, 2020
Published inGame Design FundamentalsSpyfall Critical Play: Competitive AnalysisOur game, Undercover, is heavily inspired by Spyfall, so I decided to do a critical play of it to see where it succeeds and fails to…Oct 5, 2020Oct 5, 2020
Published inGame Design FundamentalsVisual Design of Games ExplorationExercisesOct 4, 2020Oct 4, 2020